| Time | Pre-Event: 7th Dec |
|---|---|
| 9am |
REGISTRATION
|
| 10am | |
| 11:30am | |
| 12:30pm | Lunch |
| 1:30pm |
Master Class #1: Weapons of Mass Creations
|
| 2:30pm | Master Class #2: Case Study, Golden Compass: Rhythm & Hues' VFX Production |
| 3:30pm | Coffee Break |
| 4pm | Master Class #3: John Stevenson: Making of Kungfu Panda |
| Time | Business | Technical |
|---|---|---|
| 9 - 10am | Keynote Address: Creating the 99: Islamic Content for the World (Dr. Naif Muttawa) | |
| 10 - 10:20am | Coffee Break | |
| 10:20 - 11:30am | Panel Session: How to grow a studio from the ground up Moderator: Anand Gurnani Panel: Vaibhav Kumaresh, Tony Sealy, John C Wong, CJ See |
Teaching 3D Animation, the Craft of Character Performance (Larry Bafia) |
| 11:30am - 12:30pm | HEAVY RAIN: Post-mortem on Quantic Dream's massive 500 men/month outsourcing effort (Guillaume de Fondaumiere) | Animation & VFX Global Production Pipeline (Prashant Buyyala) |
| 12:30 - 1:30pm | Lunch | |
| 1:30 - 2:30pm | The Art of 3D Computer Animation and Effects (Isaac Kerlow) | 1:30pm - 2pm Process of Audio for Animation (Mike Bloemendal) |
| 2pm - 2:30pm Technology Impact on Audio Production (Yuri Wong) |
||
| 2:30 - 3pm | Bringing Malaysian Icon to the World (Burhanuddin B. Md Radzi) | Geng: The Production Journey (Usamah Zaid) |
| 3 - 3:30pm | Digital Age Marketing Strategies (Pradeep Mittur) | Interactive Design with your Left Brain - Code-generated design/animation with Adobe Flash (Ming Chan) |
| 3:30 - 4pm | IP for Entertainment (Samuel Seow) | Prepping the Locals to do Global Outsourcing (Christine Thaarup) |
| 4 - 4:30pm | Selling Your Idea (Sandrine Pechels de Saint Sardos) | Saladin Production Pipeline (Steven Lim) |
| 4:30 - 5:30pm | Keynote Address: Datuk Badlisham Ghazali, CEO of MDeC | |
| 6 - 9pm | Networking Session | |
* subject to changes
| Time | Business | Technical |
|---|---|---|
| 9 - 9:30am | Keynote Address: John Stevenson, Kungfu Panda Director | |
| 9:30 - 10am | Keynote Address: Eric Rollman, President Marvel Comics | |
| 10 - 10:30am | Coffee Break | |
| 10:30 - 11:30am | Entrepreneurship WITHOUT Funding
|
1:30pm - 2pm GPU Rendering (Laura Dohrmann) |
| 11am - 11:30am Universal Content with Local Touch (Nizam Abd Razak) |
||
| 11:30am - 12:30pm | 11:30am - 12pm Games - Virtual Gets Real (Fred Hasson) |
Mental Ray Rendering (Matt Dewees) |
| 12pm - 12.30pm Understanding the Animation Value Chain (Wang Lei) |
||
| 12:30 - 1:30pm | Lunch | |
| 1:30 - 2:30pm |
1:30pm - 3pm Deep & Wide - The Creative Industry from Astro's Perspective (Zainir Aminullah, Tim Brooke-Hunt, RTM) |
Panel Session: Games Evolution Moderator: Fred Hasson Panel: Fred Hasson, Guillaume de Fondaumiere, Alexander L. Fernandez |
| 2:30 - 3:30pm |
3pm - 3:30pm Animation Trends in 2010 (Ramin Zahed) |
Basic of storytelling for TV & Movies (David Abramowitz) |
| 3:30 - 4pm | Coffee Break | |
| 4 - 5pm | Panel Session: Bringing Heroes from Pages to Eyeballs Moderator: Ayour, Gempak Editor Panel: Norman Abd Halim, Suresh Seetharaman, Si - Bum Kim |
4pm - 4:30pm Realities Of Running A Content Business; Defining Quality Content And What It Takes To Get Quality (Hector Fernandez) |
| 5 - 6pm | Next Gen Art Direction in Games/Digital Content (Henry LaBounta) | Character Design the Dreamworks Way (Sue Erokan) |
| 8pm - 12am | MSC Malaysia Kre8tif! Industry Awards Night | |
* subject to changes